In development · soft launch Q4 2026

AlibI.

The detective is artificial. The mystery is infinite.

A premium AI-detective game where every mystery is generated fresh. You arrive after the crime. The suspects are waiting. Ask the right questions, weigh what you find, and name the killer — before the trail goes cold.

How it plays

Three moves. One culprit.

01

Interrogate

Question a cast of living suspects in natural conversation. They answer in their own voice, with their own memory and their own reasons to help — or mislead you.

02

Investigate

Search the scene for evidence, then link each clue to a suspect's motive, means, and opportunity on your investigation board. The case takes shape as you build it.

03

Accuse

When the board points one way, make your accusation. Get it right and the case closes. Get it wrong and you'll wish you'd asked one more question.

A cast that thinks

Suspects who remember, reason, and resist

Every suspect is a living character, not a menu of canned lines. They hold a motive they may not want to share, they recall what you asked five questions ago, and they react to the evidence you put in front of them. Press the right nerve and a calm witness turns defensive; miss it, and a guilty one walks free.

No two interrogations unfold the same way — because the people you're questioning are improvising their alibis just like a real suspect would. How they decide what to reveal is our craft to keep. What it feels like to play is the part we'll happily shout about: a conversation that surprises you.

  • Natural, free-form questioning — ask anything, in your own words
  • Memory that carries across the whole interrogation
  • Suspects who can deflect, downplay, and occasionally lie
  • A fresh culprit, fresh motives, and fresh secrets every case

I can't say for certain, but Lord Ashford could rub people the wrong way. He had his share of disputes — especially concerning money. I had my own about unpaid wages. But I wouldn't wish harm on him.

— a groundskeeper, under questioning
Storylines

Self-contained mysteries, in worlds we hand-build

Each case is a complete whodunit — a victim, a tight circle of suspects, hidden motives, and exactly one killer. The setting is the stage; the drama is generated fresh on top of it. We're building these worlds one at a time, each with its own cast of roles, its own mood, and its own kind of secret.

Launch theme · playable

The Victorian Manor

A gaslit English country house, a storm at the windows, and a family with more secrets than rooms. The first world AlibA.I. ships with — gothic, intimate, and full of people who'd rather you didn't ask. Murder among the well-mannered, where everyone has an alibi and someone is lying.

In the workshop

The Desert Excavation

A dig site under a wide, cold sky. A foreign patron dead among the trenches, a crew of rival excavators and uneasy locals, and a buried find worth killing for. Our next world: the same deduction, a wholly different cast of motives.

Directions we're exploring

More worlds to come

We're sketching settings beyond the manor and the dig — each a self-contained stage for a new kind of mystery, with its own roles, era, and atmosphere. New worlds arrive as themes; the detective work stays exactly as sharp.

The Victorian Manor

Meet the cast

The Manor is filled by a rotating company of suspects — the housekeeper, the gardener, the heir, the weekend guest, and more. Every case deals them new motives, new secrets, and a new culprit, so the faces stay familiar while the truth never does.

Clara Voss, the housekeeper
Housekeeper

Clara Voss

Keeper of every key and every routine. She knows which doors lock, which guests linger, and which family secrets stay below stairs. Loyal, measured — perhaps to a fault.

Roy Finch, the head gardener
Head Gardener

Roy Finch

Works the grounds dawn to dusk and sees who comes and goes through the garden gate. Gruff, plain-spoken, and short on patience for the family's airs — or their unpaid wages.

June Vanderbelt, the heir apparent
Heir Apparent

June Vanderbelt

Poised, ambitious, and acutely aware of what stands to be inherited. Every answer is chosen with care. The one with the most to gain — and the most to lose.

Harriet Wyndham, the weekend guest
Weekend Guest

Harriet Wyndham

Charming, well-connected, and always somewhere near the trouble. A guest who seems to know the house better than a guest should — and the family better still.

The Narrator
Always present

The Narrator

Your constant companion through every case. Sets the scene, keeps the facts straight, and never lies to you — but never solves it for you, either. The deduction is yours.

Be there when the first case opens

Soft launch Q4 2026 on iOS & Android. Leave your email and we'll tell you the moment it's live.

Get notified at launch